Thin film - A material whose structure has only a thin surface, representing a surface reflection.
Glass - It transmits light into the interior, and represents a medium in which surface reflection and internal refraction/scattering are observed.
Emissive
Specifies how much light will be emitted as a surface light source. The standard range is 0 to 1, but you can make the light source stronger by directly entering a number greater than 1.
Roughness
Specify the roughness of the surface of the material.
Refraction
Specifies the refractive index of the light when it passes through the material.
Scattering
Specifies the color of the light when it passes through the material of the glass.
Scattering anisotropy
Specifies how the internal scattering is visualized with respect to the angle of incidence of light, in the range of -1 to 1.
Attenuation distance
Specifies the distance to which light must reach before maximum attenuation occurs.
Attenuation color
Specifies the color to which the light will be attenuated when it reaches the [Attenuation distance].