Metasequoia 4
Official web site:
https://metaseq.net/en/

Metasequoia Manual

Reade me first Instructions of each function
System requirements
Install / Uninstall
Basic concepts
Menu
Configuration
> Shortcut keys
Interface
View header
Command panel
> Command
Object Panel
Material Panel
Paint Panel
Script Editor

Tips

Hint of operations File
FAQ
Tips
How to make faces
About Patchs
Symmetry vs Mirroring
Books
Import files
Export files
Image file format

Tutorial

Introduction Practice
Basics of 3D modeling
  1. Beginning of the tutorial
  2. Load samples
  3. View operation
  4. Create a primitive
  5. Components in an object
  6. Select and Move
Create an easy object
  1. Create a doughnut (Primitive)
  2. Create a star (Move and Scale)
  3. Basics of Patch object
  4. Create a gourd (Patch object)
  5. Create a cactus (Armature)
  6. Create a shield (Mirroring)
Examples and Explanations How to Texture Mapping
  1. Basics of Texture mapping
  2. Draw texture by Paint
  3. Tutorial of UV development
  4. Edit with external software
Tutorial of Bone

About Metasequoia 4

Release note
License agreement

About Metasequoia 4 license

Metasequoia 4 is offered in two editions, Standard and EX. And, free use is equivalent to the Standard edition. Some functions are restricted in the Standard version, but all functions will be available if you purchase an EX license.

Please see details in the Metasequoia official web site.