## Path clone

This command duplicates objects along a path.

It duplicates objects along a path by putting control points.

The duplicated shape is contained in a new object.

### Operation overview

After putting an original object at the center, put two or more control points and a path through the control points will be shown. After putting control points, you can add more points or move them.

When control points are put, duplication objects are shown as boxes. And you can confirm a detailed shape by pushing [Preview] button.

At last, an object will be duplicated by pushing [Clone] button.

Click in the view |  | Add a second point |
Add points |  | Adjust a curve by dragging a point |

### Back

It restores the last control point.

### Clear

It erases all control points.

### Configuration

Pressing the button will display a frame where you can enter the coordinates of control points numerically, toggle the display of handles, and convert paths.

The following operations are available in [Path conversion].

Current object to path
  Imports lines generated using commands such as the [Create] command as paths. The lines must be connected polylines.
Selected lines to path
  Imports the selected lines as paths. The selected lines must be connected polylines.
Path to object
  Generates a new object based on the shape of the path as a line. The generated line is not a curve, but a polyline connecting the control points.

### Preview

It shows duplicated objects with detailed shapes.

Click [Preview] button.

### Clone

It creates duplicated objects based on an initial object.

Duplicated objects are created by clicking [Clone].

### Closed

It connects a beginning point and an end point when 3 or more points exist.

Original |  | A beginning point and an end point are connected by checking [Closed].

### Base axis

It specifies which axis of the original object will be used as the axis along which the path will travel.

### Interval

It specifies an interval between duplicated objects. When this option is active, the number of duplicated objects are automatically determined.

### Number

It specifies the number of duplicated objects. When this option is active, an interval between objects is automatically determined.

### On point

It puts a duplicated object on each control point. Objects are duplicated at regular intervals between every two points when the number >= 2.

### Twist axis

It selects a base axis for a rotation of an object.

### Twist angle

It specifies an angle of the rotation.

### Multiple objects

It makes each duplicated object as an independent object.

When this option is off, all duplicated objects are merged in a single object.

### Line sweep

It makes an object like a pipe by connecting duplicated lines.

When you turn on [Pipe], you can generate a circular pipe by simply specifying the outer diameter, inner diameter (if you want a tube), and number of divisions, without having to prepare a reference object.