## Create a gourd

Let's create a gourd by editing a patch object continuously from the previous page.

Rename the object' name 'obj1' to 'gourd'.

### Edit a gourd (1)

Continue from the previous page.

Now increase the number of faces in a gourd by [Extrude] command, and create a rough shape. Please [Extrude] the top face like the following image.

Extrude [Normal] |  | Extrude [Bevel] 45 degree |  | Extrude [Normal]

Select the [Select] command. And please call [Menu > Edit > Unselect all].

Please change the view direction to front like as the following image.

### Edit a gourd (2)

Please activate [Rc] in [Edit Option].

When [Rc] is active, you can select with a rectangle while using [Scale] and [Move] commands.

Note: Not [Rc] but [Rp] can be also accepted. You can choose as you like.

Select [Scale] command, and select 4 points in the following image with a rectangle. [V:4] will be shown at the left top of the main window.

Please begin to drag at the position without a highlight of a point or a line near the mouse cursor.

Drag from A to B, |  | 4 vertices are selected.

The example is not suitable for a position for beginning the rectangle selection
Please be careful that a rectangle selection is not performed when a vertex or a line near the mouse cursor becomes yellow.

Drag the center yellow cube in a handle to the left direction to emphasize the constriction.

Original |  | When a mouse cursor is on the center cube, it becomes yellow, |  | The selected vertices are moved to the center by dragging

Note: All scaling operations in this section are performed by dragging the center yellow cube in the handle.

Select [Move] command.

Select 4 vertices in the following image with a rectangle, and move them up little to modify the bottom of a gourd.

Drag a move handle, and move vertices.

Drag from A to B, |  | Select 4 vertices with a rectangle. |  | Move the vertices by dragging a handle

If you fail to modify by scaling or moving, you can restore it by [Menu > Edit > Undo].

Please adjust the shape by scaling and moving vertices.

When it is not necessary for displaying a patch temporarily, it is effective to switch the [Fc] button in the View header on or off.

on |  | off

The following shape is obtained by adjusting the vertices position.

The result | [Fc] is off

### Edit a gourd (3)

You can increase the number of faces by not only [Extrude] command but also [Knife] command.

Select [Knife] command.

Faces that the line crossed are divided like the following image by dragging.

When you drag with Shift key, a line snaps by 5, 10, 15 or 45 degrees.

Begin to drag with Shift key from here |  | Release a mouse button after dragging to right, |  | Faces that the line crossed are divided.

Note: These faces are divided by using basic [Knife] here, but you can also select [Continual cut] in the Sub panel and divide them.

Adjust the created 4 vertices by [Scale] command to expand the bottom.

Select 4 vertices with a rectangle in [Scale] command. |  | Drag a handle. |  | Scaled

### Finish

Now you distort the gourd by [Rotate] command.

Select [Rotate] command.

Select the part in the following image with a rectangle.

Select the upper gourd with a rectangle in [Rotate] command |  | The selection result

Drag a red ring in the rotation handle, and rotate the selected part little.

When a mouse cursor is on the red ring, it becomes cyan, |  | Rotate selected part by dragging.

Note: [Rotate] command rotates by 15 degrees with Shift key.

Select [Move] command.

Drag a blue arrow in a move handle, and move the selected part forward. It is easy from a side view by changing a view.

When a mouse cursor is on the blue arrow in the handle, it becomes blue. |  | Move the selected part by dragging

Please call [Menu > Edit > Unselect all].

Each vertex is adjusted by using [Move], [Rotate] and [Scale] command.

Note: Each vertex can be distorted or has some variation because it is a plant.

Please call [Menu > Edit > Unselect all].

### Completed

A gourd has been completed. Color is changed by Material Property.

[Pt], [Ln] buttons are off, and [Fc] button is on in View header.

If you want to edit a patch surface as polygons, please call [Menu > Object > Freeze].

Before freezing | After freezing

Note: When you save as a format except .mqo, a patch object will be frozen automatically.

Patch object | Create a cactus